Remi Couture
Remi Couture
UX/UI/VR Art Director
Vancouver, Canada

About

Remi Couture has over 11 years experience in the web/software/video game industry as a user experience designer and interface designer. After beginning his career at Walt Disney's Club Penguin in Kelowna, BC, Canada. He moved coast to coast to produce for notable clients such as:

Freemantle Media / Blue Sky Studios / Dreamworks / Big Idea / BBC Kids / Animal Planet / Nick Jr / Nickelodeon / Disney / Hasbro / Discovery / and several others.

Due to the fast-paced working environment, he has accumulated over 41 commercial game releases on multiple devices and continues to focus on learning new skills. In addition to having a passion for all things related to UI/UX Design, Remi also enjoys spending time with family and friends including competing in the Medieval Combat sport.

Scroll to the bottom to view some of his productions listed and unlisted.

Resume PDF

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Skills

Motion GraphicsUI DesignUX DesignFUIHCIInteraction Designer

Software proficiency

Photoshop
Photoshop
Bridge
Bridge
Adobe XD
Adobe XD
Unity
Unity
Unreal Engine
Unreal Engine

Reel

Productions

  • Playstudios
    • Mobile Game
      TBA
    • Year
      2022
    • Role
      UX/UI/VR Art Director ( contractor )
    • Company
      Sprung Studios
  • Ea
    • Video Game
      TBA
    • Year
      2022
    • Role
      UX/UI/VR Art Director ( contractor )
    • Company
      Sprung Studios
  • Dauntless
    • Video Game
      Dauntless
    • Year
      2018
    • Role
      UI/UX Designer
    • Company
      Phoenix Labs
  • Mech5
    • Video Game
      MechWarrior 5
    • Year
      2019
    • Role
      UI/UX Designer
    • Company
      Piranha Games
  • Killshot
    • Mobile Game
      Killshot Bravo
    • Year
      2016
    • Role
      UX Provided user flow feedback.
    • Company
      Hothead Games
  • Guns
    • Mobile Game
      GunKings!
    • Year
      2016
    • Role
      UI/UX Designer
    • Company
      Hothead Games
  • Boom
    • Mobile Game
      Boom Boom Football
    • Year
      2015
    • Role
      UI/UX Designer
    • Company
      Hothead Games
  • Transformers
    • Mobile Game
      Transformers Battle Tactics
    • Year
      2015
    • Role
      UI/UX Designer
    • Company
      DeNA
  • Gogoghost
    • Mobile Game
      Go Go Ghost
    • Year
      2015
    • Role
      UI/UX Designer
    • Company
      DeNA
  • Super
    • Mobile Game
      Super Battle Tactics
    • Year
      2014
    • Role
      UI/UX Designer
    • Company
      DeNA
  • Yogabba
    • Mobile Game
      Yo Gabba Gabba Party in my Tummy
    • Year
      2014
    • Role
      UI/UX Designer
    • Company
      Cupcake Digital Inc
  • Wubbzy
    • Mobile Game
      Wow Wow Wubbzy
    • Year
      2014
    • Role
      UI/UX Designer
    • Company
      Cupcake Digital Inc
  • Veggie
    • Mobile Game
      VeggieTales It's a Very Merry Larry Christmas
    • Year
      2014
    • Role
      UI/UX Designer
    • Company
      Cupcake Digital Inc
  • Tree
    • Mobile Game
      Tree Fu Tom: Squizzle Quest
    • Year
      2014
    • Role
      UI/UX Designer
    • Company
      Cupcake Digital Inc
  • Ticketytoc
    • Mobile Game
      Tickety Toc
    • Year
      2014
    • Role
      UI/UX Designer
    • Company
      Cupcake Digital Inc
  • Strawberryshortcake
    • Mobile Game
      Strawberry Shortcake
    • Year
      2014
    • Role
      UI/UX Designer
    • Company
      Cupcake Digital Inc
  • Fragglerock
    • Mobile Game
      Fraggle Rock Game Day
    • Year
      2014
    • Role
      UI/UX Designer
    • Company
      Cupcake Digital Inc
  • Spark
    • Mobile Game
      Sparky The Fire Dog NFPA
    • Year
      2014
    • Role
      UI/UX Designer
    • Company
      Cupcake Digital Inc
  • Rioapp
    • Mobile Game
      Rio Official App
    • Year
      2014
    • Role
      UI/UX Designer
    • Company
      Cupcake Digital Inc
  • Nutjob
    • Mobile Game
      The Nut Job
    • Year
      2014
    • Role
      UI/UX Designer
    • Company
      Cupcake Digital Inc
  • Nickjr
    • Mobile Game
      nick jr. app
    • Year
      2014
    • Role
      UX Designer
    • Company
      Cupcake Digital Inc
  • Dino
    • Mobile Game
      DiscoveryKIDS Dinosaur Puzzle & Play
    • Year
      2014
    • Role
      UI/UX Designer
    • Company
      Cupcake Digital Inc
  • Babar
    • Mobile Game
      Babar
    • Year
      2014
    • Role
      UI/UX Designer
    • Company
      Cupcake Digital Inc
  • Zoo
    • Video Game
      Pet Zoometery
    • Year
      2014
    • Role
      UI/UX Designer | Digital Painter
    • Company
      Gogii Games
  • Pied
    • Video Game
      Fairy Tale Mysteries: The Puppet Thief
    • Year
      2014
    • Role
      UI/UX Designer | Digital Painter
    • Company
      Gogii Games
  • Dark
    • Video Game
      Dark Lore Mysteries: Forgotten Kingdoms
    • Year
      2014
    • Role
      UI/UX Designer | Digital Painter
    • Company
      Gogii Games
  • Hunger
    • Video Game
      The Hunger Games
    • Year
      2013
    • Role
      UI/UX Designer | Digital Painter
    • Company
      Gogii Games
  • Mirror
    • Video Game
      The Mirror Mysteries: Forgotten Kingdoms
    • Year
      2013
    • Role
      UI/UX Designer | Digital Painter
    • Company
      Gogii Games
  • Fairy
    • Video Game
      Fairy Tale Mysteries: The Beanstalk
    • Year
      2013
    • Role
      UI/UX Designer | Digital Painter
    • Company
      Gogii Games
  • Haunted
    • Video Game
      Haunted Past: Realm of Ghosts
    • Year
      2013
    • Role
      UI/UX Designer | Digital Painter
    • Company
      Gogii Games
  • Emerald
    • Video Game
      The Emerald Maiden: Symphony of Dreams
    • Year
      2013
    • Role
      UI/UX Designer
    • Company
      Gogii Games
  • Tweed
    • Video Game
      Shannon Tweeds: Attack of The Groupies
    • Year
      2012
    • Role
      UI/UX Designer | Digital Painter
    • Company
      Gogii Games
  • Infected
    • Video Game
      Infected: The Twin Vaccine
    • Year
      2012
    • Role
      UI/UX Designer | Digital Painter
    • Company
      Gogii Games
  • White
    • Video Game
      White Haven Mysteries
    • Year
      2012
    • Role
      UI/UX Designer | Digital Painter
    • Company
      Gogii Games
  • Frat
    • Video Game
      Frat House: The Perfect Score
    • Year
      2012
    • Role
      UI/UX Designer
    • Company
      Gogii Games
  • Return
    • Video Game
      Princess Isabella 1,2,3
    • Year
      2011
    • Role
      UI/UX Designer
    • Company
      Gogii Games
  • Trapped
    • Video Game
      Trapped: The Abduction
    • Year
      2011
    • Role
      UI/UX Designer | Digital Painter
    • Company
      Gogii Games
  • Night
    • Video Game
      Nightmare on the Pacific
    • Year
      2011
    • Role
      UI/UX Designer
    • Company
      Gogii Games
  • Robin
    • Video Game
      Robins Quest
    • Year
      2010
    • Role
      UI/UX Designer
    • Company
      Gogii Games
  • Escape
    • Video Game
      Escape The Museum
    • Year
      2009
    • Role
      UI/UX Designer
    • Company
      Gogii Games
  • Mill
    • Video Game
      Millionaire Manor: Hidden Object Show
    • Year
      2009
    • Role
      UI/UX Designer
    • Company
      Gogii Games
  • Vc
    • Video Game
      Vault Cracker: The Last Safe
    • Year
      2009
    • Role
      UI/UX Designer
    • Company
      Gogii Games
  • Escape
    • Video Game
      Escape From Paradise 1,2
    • Year
      2009
    • Role
      UI/UX Designer
    • Company
      Gogii Games
  • Nanny
    • Video Game
      Nanny Mania 2
    • Year
      2009
    • Role
      UI/UX Designer
    • Company
      Gogii Games
  • Tri
    • Mobile Game
      Tripeaks Paradise
    • Year
      2008
    • Role
      UI/UX Designer
    • Company
      Gogii Games
  • Clubpenguin
    • Video Game
      Club Penguin
    • Year
      2006
    • Role
      Illustrator
    • Company
      The Walt Disney Company

Experience

  • UX/UI/VR Art Director at Sprung Studios
    Vancouver, Canada
    June 2018 - Present

  • UI/UX Designer at Phoenix Labs
    Vancouver, Canada
    February 2018 - June 2018

  • UI/UX Designer at Piranha Games
    Vancouver, Canada
    December 2016 - February 2018

  • Instructor at Vancouver Film School
    Vancouver, Canada
    May 2016 - August 2016

    Taught one term to cover for another instructor.

  • UI/UX Designer at Hothead Games
    Vancouver, Canada
    May 2015 - August 2016

  • UI/UX Designer at DeNA
    Vancouver, Canada
    February 2014 - April 2015

  • UI/UX Designer at Cupcake Digital, INC.
    Moncton, New Brunswick, Canada
    May 2013 - February 2014

  • UI/UX Designer at Gogii Games | Big Fish Games
    Moncton, New Brunswick, Canada
    May 2009 - May 2013

  • Illustrator at The Walt Disney Company | Club Penguin
    Kelowna, Canada
    January 2006 - January 2008

  • Web Development | UX | UI | Code at Learning Library Inc, SplitDivision, SplitFive, Freelance
    Canada
    January 2000 - January 2010

    I started off as a web developer and worked for various studios. My goal was to work in the game development industry and took opportunities as an illustrator & naturally gravitated towards UX/UI/VR Design for games.

  • User Experience at Education
    Canada
    January 2004 - January 2018

    Interaction Design Foundation - 2018

    Center For Arts and Technology Okanagan - 2004